﻿using Pattern10装修模式.Base;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Pattern10装修模式.Models
{
    public sealed class Baby : Person
    {
        public override void Invoke()
        {
            this.Eat();
            this.Sleep();
        }
    }
}
